I just watched the Zero Company reveal trailer, and all I can say is... this is 100% Star Wars meets XCOM — and I'm absolutely here for it.
From the tactical, turn-based combat to the gritty rebel-squad vibes, this new entry in the galaxy far, far away is taking some seriously bold steps. And guess what? It’s got permadeath.
Squad-based strategy: You’ll command a custom team of rebel operatives with unique skills and backstories.
Permadeath mechanics: Every decision matters. Lose a character and it hits hard — not just tactically, but emotionally too.
Stealth-focused gameplay: This isn’t a run-and-gun Star Wars game. It’s all about silent takedowns, planning ambushes, and staying off the Empire’s radar.
Narrative-driven missions: Think Fire Emblem-style progression with real consequences tied to each squadmate.
Set between Episodes III and IV: Perfect time period for a rogue rebel squad to shine in the shadows.
Honestly, it feels like this is the kind of Star Wars game we didn’t know we needed. It’s dark, grounded, and tactical — a fresh take compared to the usual Jedi lightsaber epics.