Tempest Rising Accidentally Launched Early on Steam—and the Devs Just Rolled With It
Posted: Mon Apr 21, 2025 8:51 pm
So, in a move that feels very 2025, Tempest Rising—that classic Command & Conquer-inspired RTS—accidentally launched a full week early on Steam. And instead of pulling it back or issuing a rushed apology, the publisher basically went, “Welp… it’s out. Enjoy!”
Honestly? Kinda love this energy.
What Happened:
The game was set to release next week, but due to what looks like a scheduling misfire, it went live early on Steam.
Players started downloading, streaming, reviewing, and it was too late to turn back.
Rather than removing it and causing chaos, THQ Nordic just said “it’s out now,” and made it official.
Reactions:
The community seems pleasantly surprised—especially those who were already hyped.
Some bugs and polishing issues are being reported, but nothing too wild so far.
Feels like a rare case of a “happy accident” in game publishing.
My Take:
It’s refreshing to see a dev/publisher not panic and overcorrect. So many games go through painfully long delays and over-marketed launches. Here’s one that just… dropped early and said, “Have fun.”
Plus, there’s something kind of charmingly old-school about it. Reminds me of when you’d walk into a store and accidentally find a game on shelves before its official release.
What do you all think?
Would more relaxed, “it’s ready when it’s ready” launches work for other games?
Have you tried Tempest Rising yet? Does it live up to the C&C hype?
Should more studios just roll with the punches like this?
Drop your thoughts—especially if you grabbed the game early! Curious how it’s running for everyone.
Honestly? Kinda love this energy.
What Happened:
The game was set to release next week, but due to what looks like a scheduling misfire, it went live early on Steam.
Players started downloading, streaming, reviewing, and it was too late to turn back.
Rather than removing it and causing chaos, THQ Nordic just said “it’s out now,” and made it official.
Reactions:
The community seems pleasantly surprised—especially those who were already hyped.
Some bugs and polishing issues are being reported, but nothing too wild so far.
Feels like a rare case of a “happy accident” in game publishing.
My Take:
It’s refreshing to see a dev/publisher not panic and overcorrect. So many games go through painfully long delays and over-marketed launches. Here’s one that just… dropped early and said, “Have fun.”
Plus, there’s something kind of charmingly old-school about it. Reminds me of when you’d walk into a store and accidentally find a game on shelves before its official release.
What do you all think?
Would more relaxed, “it’s ready when it’s ready” launches work for other games?
Have you tried Tempest Rising yet? Does it live up to the C&C hype?
Should more studios just roll with the punches like this?
Drop your thoughts—especially if you grabbed the game early! Curious how it’s running for everyone.